魔兽世界 巫妖王之怒 魔兽世界

2.3.2补丁说明 盗贼敏锐天赋树大buff

http://www.comicspot.net    2007 年 12 月 14 日    【字体:
来源: 漫点

一般

船和飞艇上的商人以及NPC回归工作岗位。
* Boat and zeppelin vendors and NPCs are are back on duty.
通过禁止Nagle运算法降低了网络延迟。
* Reduced network latency by disabling the Nagle algorithm.

PvP

奥特兰克山谷的每一个将领和统帅现在增加同伴的最大生命和伤害力20%。这个效果可以叠加。
* Warmasters/marshals in Alterac Valley now increase each other’s maximum health and damage by 20%. This is a stacking effect.
——“互推”的末日。

德鲁伊

毁灭:此技能的伤害加成倍数从350%增加到385%。(提高了10%)。
* Ravage: The damage multiplier on this ability has been increased from 350% to 385%.

盗贼

伏击:此技能的伤害加成倍数从250%增加到275%。(提高了10%)。
出血:当此技能的debuff生效时,“出血”能正确地造成更多伤害。
预备:现在它重置“暗影步”的冷却时间,但不重置“冲动”的冷却时间了。
暗影步:现在它增加盗贼70%的速度,持续3秒。
邪恶召唤:现在这个天赋同样增加“出血”和“背刺”的伤害,分别为2/4/6/8/10%。
* Ambush: The damage multiplier on this ability has been increased from 250% to 275%.
* Hemorrhage: This ability now correctly does additional damage when its debuff has already been applied.
* Preparation now resets the cooldown of Shadowstep and no longer resets the cooldown of Adrenaline Rush.
* Shadowstep now adds a 3 second, 70% movement speed increase.
* Sinister Calling now also increases the percentage damage bonus of Hemorrhage and Backstab by 2/4/6/8/10%.
——整个敏锐天赋树进一步增强!暗影步的加速,邪恶召唤的大规模buff,以及“预备”不能冷却“冲动”,这些“出血”之后天赋的整体加强,标志着BLZ消灭ming的“31/30”功利天赋搭配的决心,以及对深敏锐盗贼的期待。

物品

现在商人出售[复仇角斗士的魔典]。
复仇角斗士的魔典
拾取后绑定
副手物品
+34耐力
需要等级70
装备:增加你的韧性等级23点。
装备:增加你的魔法伤害和治疗效果,最高28点。
装备:增加你的法术穿透35点。

[侏儒撒网器]的持续时间增加到20秒。

 


 

目前暴雪没有制作2.5补丁的想法
  “我们已经得到了大量关于2.4版本的信息;但是一点2.5版本的消息都没有,我想知道2.4.0版本是否会在二月或者三月放出,而WotLK就会在夏天的某个时间放出呢?”
We've heard a lot of information about 2.4.0 with not even a hit of 2.5.0. I'm wondering if 2.4.0 will hit in February or March, then we'll have WotLK released sometime in the summer.
  目前我们专注于2.4补丁的设计,而这之后的事情没有任何计划。无论如何,时间将会告诉你真相。
Right now, we're focused on patch 2.4 and nothing beyond that is currently planned. Time will tell, however.
[ http://forums.worldofwarcraft.com/thread.html?topicId=3421022780&postId=33532202127&sid=1#2]
——这意味着《巫妖王之怒》会比你想象中来得更早。

德鲁伊:野性印记会在之后的资料片中得到buff吗?
Druid (WotLK): Mark of the Wild could get a buff in the future expansion

  不会。我们收到了许多关于“野性印记”的抱怨,他们希望在WotLK中这个技能能够得到加强。但是我绝不同意这种想法,“野性印记”这个技能绝对不像这些抱怨中描述得那样没用。
We recognize the concerns expressed in regards to mark of the wild and it may very well see improvement for Wrath of the Lich King. I do strongly disagree that it's anywhere as useless as you claim, however.
[ http://forums.worldofwarcraft.com/thread.html?topicId=3414662222&postId=33532202085&sid=1#56]

PvP:关于新增PvP内容

我能在近期看到一些新的PvP内容吗?
When can we expect to get some new PVP content?

  我们在资料片中计划加入一个新的战场,同时会加入一个新的PvP区域——冬拥湖。除此以外,我们没有加入更多PvP内容的想法;但我们会继续致力于PvP的平衡性调整,并记录游戏中的BUG内容,并为资料片全力以赴。
We have a new Battleground planned for the expansion as well as the new PvP zone, Lake Wintergrasp. We don't anticipate adding anything new prior to that, but are continuing to work toward balancing and addressing current issues in the game at the same time as working toward the expansion.
[ http://forums.worldofwarcraft.com/thread.html?topicId=3417082516&postId=33543297809&sid=1#5]

卡拉赞声望崇拜后可以交换戒指

  在声望崇拜后,你可以摧毁你原先的戒指,然后和NPC对话拿一个新的;这时他们就可以让你重新选一个啦!
You can have your original ring restored by the NPC if you destroy the one you currently have, and then you can exchange that ring for any of the others.
[ http://forums.worldofwarcraft.com/thread.html?topicId=3268474332&postId=33489501703&sid=1#1]

WotLK:关于冬拥湖

冬拥湖的建筑物能重生吗?
Lake Wintergrasp: Will buildings respawn?

  “就我所知,如果你利用攻城武器摧毁了一栋建筑物,你将得到荣誉点数;设想一下这样的情况,如果在这个区域某段时间只有联盟而没有部落,在联盟摧毁建筑物之后,如果部落没有任何行动,它们会自动重生吗?或者说,部落需要重新建造这些建筑物?”
My understanding is that if you destroy a building with a siege weapon, you get honor.
Suppose for the sake of argument, that only Alliance is there, and there's no Horde around.
After Alliance destroys some buildings, will they respawn automatically without the Horde having to do anything? How long before they respawn? Or does the Horde have to be around to rebuild them?
  在我们能说:“我们完成了冬拥湖!”之前,还有许多诸如此类的细节需要考虑和修正。我们正专注于让这个区域能给予每个参与其中的人战斗的乐趣;并让那些“获胜”的人一种满足感。
A lot of the details like this regarding Lake Wintergrasp still need to be fleshed out and tested before we want to say they are finalized. We are focusing on making it as fun as possible for everybody who wants to participate while also delivering a sense of accomplishment for those who "win".

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来源: 漫点

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